So early this week as I made aware of a new addition to VRDCEX and its a gameification update, and Oh boy is it fun! I took some time to get something up as well my first attempt nearly involved in a light fixture being removed! I think this is mainly down to the way the depth perception happens with the Mixed reality headsets
So just as a major tip for anyone with an Oculus there is a tiny ‘hack’ that allows for better 3D awareness. Put one sensor directly in front of you and one behind. Restart the calibration in the Oculus setup and it will say they should be at 45 degree angles but just hit proceed. When you have to align the PC just do this to the front sensor. Ideally you should have a 3rd sensor but I have found this seems to work OK for this and a few other games. I found that before I did this, during the gameplay the headset would spin rapidly. This obviously make its harder and I ended up dropping VMs or throwing them in the wrong place.
So you can this game version from here https://github.com/vmware/vr-dc-ex/releases/tag/Game
So my highest score so far is 298 and a shame as I dropped one of the last few VMs and would have broke the 300 mark. I tried again a few times even with the setup above and I just couldnt do it! I must have peaked on my 3rd attempt but did average around the 260 mark.
You can see my high score here!
So we started the new year with a bang and I have a whole post about the 1st LonVMUG anyway but I thought I would get this up and online. I did my 1st ever ’45 minute’ session and I am sure I now have the bug… I am already thinking what can I do next if the committee will let me back
It was a great session and it was nice with it being interactive as I have already fed some of the ideas back but here were a few of the top ones. The main thing to stress is this was done on a HP mixed reality headset so these are far more affordable than the Oculus and the Vive so anyone can give it a go. Also due to the app it does run on quite a few machines.
- Try and make it AR compatible, maybe so you can see the hosts in front of you
- Read a QR code from a device to get an exploded view
- View stats or performance metrics within the experience
- One great one from the community was to use this for training and the ability to dive into devices and make it interactive or even allow for remote training.
This tweet did also amuse me but I don’t think Pat has anything to worry about
I may re-upload this but here is the video of me looking silly anyway!
So I am at it again… I was very very lucky to get a HP mixed reality headset for Christmas mainly down to the fact I like being purchase savvy and the laptop I purchased (sorry my amazing wife as a present) wasn’t only on offer but it still qualified for the headset for free! I thought again this was going to be a very drawn out process and well due to the work I did with the Oculus well it took me all of 20 minutes to get this up and going! The nice thing is its a little easy to set up if I want to demo this out anywhere!
There are only a few steps some hopefully oblivious you miss and others you need to do but go open my other guide in another tab here! (just for reference)
Step 1. Get all the required files for VRDCEX by cloning/downloading the GitHub Repo and getting the build from here
Step 2. Extract both these files to a common location, I decided to put these under the below folder but its fine to chose your own
Step 3. Go setup your Windows Mixed Reality Headset as you usually would if you haven’t already done so
Step 4. Go grab the latest copy of Steam and Steam VR once Steam is setup. This essentially works as our translator/interpreter for our Mixed reality headset. so we don’t need any coding. Before we start to configure VRDCEX we need to launch Steam VR just to ensure it can see the Mixed reality headset. You will also need the following plugin from here via Steam. I found I had to reboot once or twice and ensure that playing around with the Mixed Reality portal being open or not
For any demo’s I usually try and use Standing Only as space is usually limited, you may also get the very cool Portal inspired intro to help you configure the headset… I am not sure if you will see all this below or if it was because I also have the Oculus available on my machine.
If you have got this far hopefully you will now see the below. Try and put on the headset and just make sure that SteamVR does load before continuing
You can see Steam sees the Mixed Reality and Oculus with their respective components
Step 5. Lets get down to the main bit and install/configure VRDCEX. Firstly go back to Steam and select add game at the bottom of your games list.
From here select browse and navigate to where you extracted your downloads earlier and select the executable. Hit add selected programs and you should now see this appear in your Steam library.
Step 6 (Optional). Go to your extracted files and find the assets folder and wire mock. Create a shortcut on your desktop for On-Prem_Endpoint.bat. You will also need the latest version of Java JRE. The nice thing about this is until you are ready it allows you to play with the app by emulating vCenter.
I used JRE 8U151 for my configuration
Double click your shortcut but you will need to override Windows 10 protection as it was downloaded
Check that everything is running by going to https://localhost:8082 before proceeding
Step 7. It sounds odd but go and launch the exe but don’t really worry about your headset. You need to do this as it generates a configuration file under your app data folder that you need to amend. Close the VRDCEX app once its opened and then open the config file. In mine I have put the Wireframe emulator in step 5 but you can put in your own vCenter here at any point.
Step 8. Enjoy…. Go back to Steam and launch your App! Put on your headset and enjoy your virtual datacenter
I have done a little demo video of it running just to show you the subtlety of the way Steam pulls in the Windows controllers VS the Hive or Oculus its really quite clever